Monthly Archives: April 2014

AI Work on SteamSaga

So I go on and on about personality AI, but what does this do for our RPG, SteamSaga? Make it more fun? Make the NPCs have more fun? Sow the seeds for Skynet? *mad scientist laughter, fading* The main way … Continue reading

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Why Do AI Have Personality?

It’s my favourite example of why I think we need more complex personality AI systems. While game graphics have leapt to the point where they are absolutely beautiful, smoothly rendered, and almost uncannily real, AI has been left behind. Often, … Continue reading

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What AI Read

(Really, I just know that someday I’m going to run out of ways to [mis]use AI in my titles, but let’s see how long I can keep it up.) I’ve been asked a few times now at talks I’ve given … Continue reading

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